If you love interactive, immersive theatre, then The Grim is one to experience. The concept is pretty simple, but the outcomes are different based on the choices you make along the way. It explores the idea of what could happen in the afterlife after you have passed over, as the audience become trainee 'Reapers' trying to find a rogue soul who will not come over to the other side.
Quietly Fighting Theatre have a special show on their hands
However, it goes beyond such a simple storyline. Through the choices you make, you influence how the story pans out and how each character interacts with you. The idea of morality, consequence, time and choice are explored in a clever way as you are challenged in different parts of Brighton by many characters in a style almost reminiscent of The Crystal Maze as puzzles are solved and all the senses are explored with intimate creativity - such as meeting The Grim herself for instance. From the word go, power play is explored through the use of silence, playing with black sand on her desk and a stern attitude that reminds you of 'The Trunchbull' in Roald Dahl's Matilda. She is the one who sets you your task and puts you through your paces as she chooses her 'time keeper' by how you react to her words. You then move onto another room to meet White Horse, who explores how hearing when sight is taken away can prove very handy in becoming a true reaper, whilst giving the impression of how 'The Mad Hatter' from Alice In Wonderland would be if they truly went mad, before playing some interesting games with a mysterious, vibrant character called Red Horse.
I won't give too much away as to what happens here, as each experience will be different for everyone, but every character you meet has such strength in their character choices and build their individual worlds so well that you cannot help but become involved with them and immersed in their stories.
Quietly Fighting Theatre have a special show on their hands which is creative, has the right amount of challenge and great characters with which to experience The Grim in its entirety.