Coatsink discuss their VR development journey over the past three years. Coatsink have been researching VR since the early days of the DK1 and are rapidly becoming recognised as a top VR developer. Tom will discuss the mistakes made with Coatsinks first prototype, the lessons learnt and best practices acquired while developing Esper and Esper 2, how to make a multiplayer VR game like Gang Beasts VR work, and the pitfalls and opportunities the team identifies for the years to come.
