Making Games For VR
  • Edinburgh Fringe

Coatsink discuss their VR development journey over the past three years. Coatsink have been researching VR since the early days of the DK1 and are rapidly becoming recognised as a top VR developer. Tom will discuss the mistakes made with Coatsinks first prototype, the lessons learnt and best practices acquired while developing Esper and Esper 2, how to make a multiplayer VR game like Gang Beasts VR work, and the pitfalls and opportunities the team identifies for the years to come.